What made the City of Glass so unique was that it was the perfect core of a warring state. All of its amenities and special features were tailored to military power.
The unique Glasswright Breeder Profession of the city formed a team of beast tamers capable of crafting armies of Glass Beasts, while the beast-taming facilities had characteristics similar to Sylas' own Hibernation Realm, helping them to grow faster and stronger.
In fact, the Glassirith Sylas had stolen from here the last time he stepped foot into this place was only dormant because the city hadn't been claimed yet. So long as Sylas claimed the city, not only could he build an army of beast tamers, but there was a ready-made army right here already prepped to be born.
Back then, Sylas had snatched up a newborn, and he didn't have the unique ability to accelerate the power growth of these Glass Beasts in particular.
But from what he could tell with his Rune Mastery, if he allowed the beast-taming facilities to do as they should, every one of the few hundred eggs and incubators they had right now would produce a Silver King Beast.
Would it take time and resources? Yes. But Sylas didn't lack resources at all. If anything, he was almost too rich right now.
This beast-taming facility was just one of the unique aspects of the City of Glass. There were still three other important tidbits-four if one counted the Nexus itself.
The first were the defenses of the city. From what Sylas could tell, as a Silver City, the City of Glass was already far beyond its peers. The fact it spawned not as a Town like Sylas had thought, but as a Grade One City from the very start, made those defenses even more exaggerated. However, the fact it was uniquely of Glass made those defenses even crazier.
[City of Glass Stele: XXX/XXX]
[Status: Unconquered]
[City Name: City of Glass]
[Territory Level: Grade One Rudimentary City] ππΏπππ°π²ππ§π π§π²π₯.ππ¨π
[Residents: 0/XXX]
[Soldiers: 0/XXX]
[Popularity: 0/XXX]
[Subsidiary Village Limit: 9]
[Territory Stats: Basic Amenities +10%; Basic Limits +250%]
[Available Upgrade: NA]
[Available Resources: NA]
[City Achievements: NA]
[Basic Amenities]
>[Crop Output: Glass Fertilization]
>[Village Attraction: Silver]
>[Talent Buff: Glass]
>[Fertility: +30%]
>[Culture: Glass]
>[Education: +30%]
>[Trade: +30%]


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